![]() Like, too, even when I've been "leaning" on a little size 1 or 2 city forĪ couple hundred years. You can also sometimes demand a tech from an AIĬulture flips are great, when they happen. Once you get into the Middle Ages, sell some Ancient Ages techs to the AIįor more gold. So that you can keep the luxury slider relatively low.Īt warlord, you can still self-research and stay ahead of the AI. Get luxuries hooked up to your capital via roads, and build marketplaces, If you're scientific, skip the temple and build a library. Go with your civ's traits - if you're religious, build a temple to expand Your spare gold in upkeep, and you will have to back off on science. Lots of roads mean lots of commerce, leading to faster science andīuilding every city improvement in nearly every city will gradually eat up At this point in time, 18 months after I started playing Civ 3, I can't imagine ever winning on the highest levels, without using one of the dopey winning methods like elimination. I hope Civ 4 is better in some of these areas, especially a more gradual step up to the higher levels. Nation #1 swears allegiance to Nation #2, cities switch over peacefully. ![]() This has happened, though rarely, in real world history. Our cities are now yours."Īnd either way, you wouldn't have to beat the crap out of everybody along the way.Īdditionally, there should be a way to peacefully merge cities & countries. Conditional surrender might be something like, "we'll give you 25% of our nation's cities, here's the list." I also think there should be a way for AIs to offer an unconditional or even conditional surrender in a war. The only way to win that there should be, for true world dominating nations, is the space race or complete military victory. I also don't like winning by the stupid elimination, capture the kind or whatever its called versions. I could win with a cultural victory, but that seems cheap to me. I've tried the higher levels and the game is over in a hour or so. I realize the levels are SUPPOSED to be harder as you progress up. Sorry folks, my memory has trouble remembering where a city is if I can't even pronounce it. I've tried most every civ that has any European, Middle Eastern or Far Eastern civ that I can pronounce the city names. I'm usually (playing with 6-8 AIs) the third-ranked military power once we get to modern warfare, if I stick it out that long. Yet I only very rarely get cultural flips. This is because I build within my cities. I usually have WAAAYYY more culture than anybody else. I max out my science development keeping the least income as cash that the budget will stand. I can generate sufficient money to build and live well. They trade everything with each other like rabbits. I never get the lighthouse, therefore I lag in oceanic exploration, until Navigation. I try to build wonders, and occasionally succeed, about 1 in 10. There's always 2 or more AI nations who get big chunks of land to themselves to develop lightning fast. I always seem to get shafted on starting location, either sandwiched between two rivals, on an arctic swath of land, mountainous regions, etc. The AI gets too much of an advantage with the jump. Honestly, the rest of the world tried defending against my modern armor with archers & swordsmen. There was no challenge after I wiped out the only 2 other nations that even had Riflemen. Truth be told, it wasn't that fun of a game. Launched for Alpha Centauri or wherever you go by 1500, after having driven everyone else onto Arctic island single-city remnants of their former glory. I had stacks of 50 armor attacking everybody everywhere, and it wasn't even 1400 AD yet. I once played a Chieftain game that I had about a thousand modern armor and was rolling across the earth taking over dozens of cities per turn. Kicking everybody's butt around the block shouldn't be too hard as you'll have all the wonders, first to gunpowder, first to explore the world, and you'll be centuries ahead of all but 1 or 2 of the AIs in your military. I'll be honest with you, I don't play video games all day every day,Īnd without micromanaging (only way I can think of winning) I find the jump from Chieftain to Warlord to be too big.Ĭhieftain is too easy, all you have to do is ignore the money deficit, max the science slider out to 90%, (have to have a little cash) and build everything as fast as you can.
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